Display menu in builder tool "continues" the graph towards ML as follows: "BO" -> to_polygon(bo) -> P "VX" -> (some cubes)->voxel_instancing->voxel_bind -> ML "TF" -> gltf_mesh_all_anim() -> ML or gltf_mesh_all() -> ML "TX" -> texture_api.prepare(id)->fullscreen_quad->texture_id->bind->ML "TXID" -> fullscreen_quad->textureid->bind->ML "ML" -> () -> ML "ZIP" -> () -> ML "MT" -> point->sphere->bind -> ML "RUN" -> RUN "O" -> cube->blit_voxel->voxel_instancing->gltf_material3->voxel_bind->ML "FD" -> dist_api.render()->ML "IBM" -> intbitmap -> BM "BM" -> BM "HML" -> (uses http server) + url_open. "WV" -> waveform_bitmap -> BM "CBM" -> sample -> BM "BB" -> to_bitmap() -> bm "FB" -> to_grayscale_color -> BM "P" -> mesh_display "MN" -> get_matrix() -> matrix_display -> lines "LI" -> lines "C" -> to_lines()-> lines "PTS" -> points "SFO" (deprecated) "VA" (deprecated)