GameApi 28
Library used by GameApi Builder tool
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Boundary.hh
Go to the documentation of this file.
1
2
4{
5public:
6 virtual void Get(std::vector<float> &pos)=0;
7};
8
10{
11public:
12 virtual void Get(int i, std::vector<Point2d> &curve)=0;
13};
14
15struct Poly
16{
18};
19
21{
22public:
23 virtual void Get(int x, int y, Poly &face)=0;
24};
Definition Boundary.hh:4
virtual void Get(std::vector< float > &pos)=0
Definition Boundary.hh:10
virtual void Get(int i, std::vector< Point2d > &curve)=0
Definition Boundary.hh:21
virtual void Get(int x, int y, Poly &face)=0
Definition Parser.cc:60
Definition Boundary.hh:16
Point p1
Definition Boundary.hh:17
Point p2
Definition Boundary.hh:17
Point p4
Definition Boundary.hh:17
Point p3
Definition Boundary.hh:17