GameApi 28
Library used by GameApi Builder tool
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Layers.hh
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1
2class LBitmap : public Bitmap<Color>
3{
4public:
5};
6
7class LArea
8{
9public:
12};
14{
15public:
16 int id;
17};
19{
20 std::vector<LLayer*> layers;
21};
22
23class LLayer
24{
25public:
26
28 std::vector<LArea*> areas;
29};
30
31class LView
32{
33public:
34 std::vector<LLayer*> layers;
35 std::vector<Point2d> pos_tl;
36 std::vector<Point2d> pos_br;
37};
38
Definition GraphI.hh:826
Definition Layers.hh:8
Point2d tl
Definition Layers.hh:10
Point2d br
Definition Layers.hh:11
Definition Layers.hh:3
Definition Layers.hh:19
Definition Layers.hh:14
int id
Definition Layers.hh:16
Definition Layers.hh:24
std::vector< LArea * > areas
Definition Layers.hh:28
LBitmap * bitmap
Definition Layers.hh:27
Definition Layers.hh:32
std::vector< LLayer * > layers
Definition Layers.hh:34
std::vector< Point2d > pos_br
Definition Layers.hh:36
std::vector< Point2d > pos_tl
Definition Layers.hh:35
Definition VectorTools.hh:910