#define IMPORT
Definition GameApi.hh:332
IMPORT void tasks_init()
Definition GameApi_dep_env.cc:471
void remove_mlguiwidget_logo_callback(int id)
Definition GameApi.cc:18280
IMPORT bool tasks_m_check_async_ongoing(int id)
Definition GameApi_dep_env.cc:623
CollectData collect(CollectInterface *i)
Definition GameApi.cc:18297
IMPORT void tasks_add(int id, void *(*fptr)(void *), void *data)
Definition GameApi_dep_env.cc:484
void collect_repeat(CollectData &d)
Definition GameApi.cc:18307
int add_mlguiwidget_logo_callback(void(*fptr)(void *), void *data)
Definition GameApi.cc:18269
IMPORT void tasks_async_join(int id, void(*fptr)(void *), void *data)
Definition GameApi_dep_env.cc:870
void print_tasks_queue()
Definition GameApi_dep_env.cc:595
void print_task_m_ids()
Definition GameApi_dep_env.cc:610
IMPORT void tasks_join(int id)
Definition GameApi_dep_env.cc:518
IMPORT void tasks_done_queue_clear()
Definition GameApi_dep_env.cc:538
void print_tasks_in_execute()
Definition GameApi_dep_env.cc:581
void remove_splitter_logo_callback(int id)
Definition GameApi.cc:18380
void call_all_mlguiwidget_cbs()
Definition GameApi.cc:18259
IMPORT void tasks_async_join_m(int id, void(*fptr)(void *), void *data)
Definition GameApi_dep_env.cc:840
int add_splitter_logo_callback(void(*fptr)(void *), void *data)
Definition GameApi.cc:18369
IMPORT void tasks_join_property(bool(*fptr)(void *), void *data)
Definition GameApi_dep_env.cc:496
void print_tasks_done()
Definition GameApi_dep_env.cc:568
Definition GameApi.cc:18178
d
Definition meshpage.php:3895
lazy data
Definition meshpage.php:1583
int vis_counter_before
Definition Tasks.hh:32
int vis_counter
Definition Tasks.hh:31
CollectInterfaceImpl * vis
Definition Tasks.hh:30
bool has_vis
Definition Tasks.hh:33