GameApi
28
Library used by GameApi Builder tool
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chaiscript_basic.hpp
Go to the documentation of this file.
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// This file is distributed under the BSD License.
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// See "license.txt" for details.
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// Copyright 2009-2012, Jonathan Turner (jonathan@emptycrate.com)
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// Copyright 2009-2017, Jason Turner (jason@emptycrate.com)
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// http://www.chaiscript.com
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#ifndef CHAISCRIPT_BASIC_HPP_
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#define CHAISCRIPT_BASIC_HPP_
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#include "
chaiscript_defines.hpp
"
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#include "
dispatchkit/dispatchkit.hpp
"
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#include "
dispatchkit/function_call.hpp
"
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#include "
dispatchkit/dynamic_object.hpp
"
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#include "
dispatchkit/boxed_number.hpp
"
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#include "
language/chaiscript_eval.hpp
"
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#include "
language/chaiscript_engine.hpp
"
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// This file includes all of the basic requirements for ChaiScript,
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// to use, you might do something like:
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//
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/*
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#include "chaiscript_stdlib.hpp"
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#include "language/chaiscript_parser.hpp"
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ChaiScript_Basic chai(
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chaiscript::Std_Lib::library(),
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std::make_unique<parser::ChaiScript_Parser<eval::Noop_Tracer, optimizer::Optimizer_Default>>());
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*/
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// If you want a fully packaged ready to go ChaiScript, use chaiscript.hpp
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#endif
/* CHAISCRIPT_BASIC_HPP_ */
boxed_number.hpp
chaiscript_defines.hpp
chaiscript_engine.hpp
chaiscript_eval.hpp
dispatchkit.hpp
dynamic_object.hpp
function_call.hpp
chai
ChaiScript-6.1.0
include
chaiscript
chaiscript_basic.hpp
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