GameApi 28
Library used by GameApi Builder tool
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AdjustShaderML Member List

This is the complete list of members for AdjustShaderML, including all inherited members.

AdjustShaderML(GameApi::Env &env, GameApi::EveryApi &ev, MainLoopItem *next, unsigned int ad_color, float ad_dark, float ad_light)AdjustShaderMLinline
Collect(CollectVisitor &vis)AdjustShaderMLinlinevirtual
destroy()MainLoopIteminlinevirtual
execute(MainLoopEnv &e)AdjustShaderMLinlinevirtual
FirstFrame()MainLoopIteminlinevirtual
get_vars() constMainLoopIteminlinevirtual
handle_event(MainLoopEvent &e)AdjustShaderMLinlinevirtual
HeavyPrepare()AdjustShaderMLinlinevirtual
logoexecute()AdjustShaderMLinlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
Prepare()AdjustShaderMLinlinevirtual
ReadyToPrepare() constMainLoopIteminlinevirtual
set_vars(std::map< std::string, std::string > vars)MainLoopIteminlinevirtual
shader_id()AdjustShaderMLinlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~MainLoopItem()MainLoopIteminlinevirtual