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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for BoolVoxelToIntVoxel, including all inherited members.
| BoolVoxelToIntVoxel(Voxel< bool > &vx, int a, int b) | BoolVoxelToIntVoxel | inline |
| CleanPrepare()=0 | Voxel< int > | pure virtual |
| Collect(CollectVisitor &vis)=0 | CollectInterface | pure virtual |
| Color(int x, int y, int z) const | Voxel< int > | inlinevirtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| HeavyPrepare()=0 | CollectInterface | pure virtual |
| Map(int x, int y, int z) const | BoolVoxelToIntVoxel | inlinevirtual |
| Normal(int x, int y, int z) const | Voxel< int > | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare()=0 | Voxel< int > | pure virtual |
| SizeX() const | BoolVoxelToIntVoxel | inlinevirtual |
| SizeY() const | BoolVoxelToIntVoxel | inlinevirtual |
| SizeZ() const | BoolVoxelToIntVoxel | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~Voxel() | Voxel< int > | inlinevirtual |