GameApi 28
Library used by GameApi Builder tool
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EnableML Member List

This is the complete list of members for EnableML, including all inherited members.

Collect(CollectVisitor &vis)EnableMLinlinevirtual
destroy()MainLoopIteminlinevirtual
EnableML(GameApi::Env &e, GameApi::EveryApi &ev, MainLoopItem *next, float start_time2, float end_time2)EnableMLinline
execute(MainLoopEnv &env)EnableMLinlinevirtual
FirstFrame()MainLoopIteminlinevirtual
get_vars() constMainLoopIteminlinevirtual
handle_event(MainLoopEvent &env)EnableMLinlinevirtual
HeavyPrepare()EnableMLinlinevirtual
logoexecute()MainLoopIteminlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
Prepare()EnableMLinlinevirtual
ReadyToPrepare() constMainLoopIteminlinevirtual
reset_time()EnableMLinline
set_vars(std::map< std::string, std::string > vars)MainLoopIteminlinevirtual
shader_id()EnableMLinlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~MainLoopItem()MainLoopIteminlinevirtual