GameApi 28
Library used by GameApi Builder tool
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EnvGameApiItem_arr_p Member List

This is the complete list of members for EnvGameApiItem_arr_p, including all inherited members.

ApiName(int i) constEnvGameApiItem_arr_pinlinevirtual
BeginEnv(GameApi::ExecuteEnv &e, std::vector< GameApiParam > param)EnvGameApiItem_arr_pinlinevirtual
BeginEnv2(GameApi::ExecuteEnv &e, std::vector< GameApiParam > params)EnvGameApiItem_arr_pinlinevirtual
CodeGen(GameApi::EveryApi &ev, std::vector< std::string > params, std::vector< std::string > param_names, std::vector< std::string > param_exprs, int j)EnvGameApiItem_arr_pinlinevirtual
GameApiItem::CodeGen(GameApi::EveryApi &ev, std::vector< std::string > params, std::vector< std::string > param_names, int j)=0GameApiItempure virtual
Comment() constEnvGameApiItem_arr_pinlinevirtual
Count() constEnvGameApiItem_arr_pinlinevirtual
DefaultAuthor(int i, int p) constEnvGameApiItem_arr_pinlinevirtual
DefaultLicense(int i, int p) constEnvGameApiItem_arr_pinlinevirtual
EndEnv(GameApi::ExecuteEnv &e)EnvGameApiItem_arr_pinlinevirtual
EndEnv2(GameApi::ExecuteEnv &e)EnvGameApiItem_arr_pinlinevirtual
EnvGameApiItem_arr_p()EnvGameApiItem_arr_pinline
Execute(std::stringstream &ss, GameApi::Env &ee, GameApi::EveryApi &ev, std::vector< std::string > params, GameApi::ExecuteEnv &e, int j)EnvGameApiItem_arr_pinlinevirtual
GameApiItem::Execute(GameApi::Env &ee, GameApi::EveryApi &ev, std::vector< std::string > params, GameApi::ExecuteEnv &e, int j)=0GameApiItempure virtual
FuncName(int i) constEnvGameApiItem_arr_pinlinevirtual
Name(int i) constEnvGameApiItem_arr_pinlinevirtual
ParamCount(int i) constEnvGameApiItem_arr_pinlinevirtual
ParamDefault(int i, int p) constEnvGameApiItem_arr_pinlinevirtual
ParamName(int i, int p) constEnvGameApiItem_arr_pinlinevirtual
ParamType(int i, int p) constEnvGameApiItem_arr_pinlinevirtual
ReturnType(int i) constEnvGameApiItem_arr_pinlinevirtual
Symbols() constEnvGameApiItem_arr_pinlinevirtual
~GameApiItem()GameApiIteminlinevirtual
~GameApiItem()GameApiIteminlinevirtual