GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
GIShaderML Member List

This is the complete list of members for GIShaderML, including all inherited members.

Collect(CollectVisitor &vis)GIShaderMLinlinevirtual
destroy()MainLoopIteminlinevirtual
execute(MainLoopEnv &e)GIShaderMLinlinevirtual
FirstFrame()MainLoopIteminlinevirtual
get_vars() constMainLoopIteminlinevirtual
GIShaderML(GameApi::Env &env, GameApi::EveryApi &ev, MainLoopItem *next, PointsApiPoints *pts, float obj_size)GIShaderMLinline
handle_event(MainLoopEvent &e)GIShaderMLinlinevirtual
HeavyPrepare()GIShaderMLinlinevirtual
logoexecute()MainLoopIteminlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
Prepare()GIShaderMLinlinevirtual
ReadyToPrepare() constMainLoopIteminlinevirtual
set_vars(std::map< std::string, std::string > vars)MainLoopIteminlinevirtual
shader_id()GIShaderMLinlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~MainLoopItem()MainLoopIteminlinevirtual