This is the complete list of members for GLTFImageDecoder, including all inherited members.
| add_file(GameApi::ASyncVec *vec, std::string filename) | GLTFImageDecoder | |
| convert_to_image(std::vector< unsigned char > &vec) | GLTFImageDecoder | |
| decode_cb | GLTFImageDecoder | |
| decode_user_data | GLTFImageDecoder | |
| decoded_files | GLTFImageDecoder | |
| decoded_image | GLTFImageDecoder | |
| fetch_all_files(GameApi::Env &e, const std::vector< FETCHID > &ids) | GLTFImageDecoder | |
| fetch_cb | GLTFImageDecoder | |
| fetch_file(GameApi::Env &e, std::string filename) | GLTFImageDecoder | |
| fetch_ids(const std::vector< std::string > &filenames) | GLTFImageDecoder | |
| filenames | GLTFImageDecoder | |
| filenames2 | GLTFImageDecoder | |
| files | GLTFImageDecoder | |
| files2 | GLTFImageDecoder | |
| find_file(std::string filename) | GLTFImageDecoder | |
| get_converted_image(IMAGEID id) | GLTFImageDecoder | |
| get_decoded_file(FILEID id) | GLTFImageDecoder | |
| get_fetch_filename(FETCHID id) | GLTFImageDecoder | |
| get_file(GameApi::Env &e, FETCHID id) | GLTFImageDecoder | |
| GLTFImageDecoder(std::string url_prefix, LoadGltf *load) | GLTFImageDecoder | inline |
| GLTFImageDecoder(std::string url_prefix, LoadGltf_from_string *load) | GLTFImageDecoder | inline |
| image_data | GLTFImageDecoder | |
| images | GLTFImageDecoder | |
| is_decoded(FILEID id, int m_decode_mutex_id) | GLTFImageDecoder | |
| load | GLTFImageDecoder | |
| load2 | GLTFImageDecoder | |
| scan_gltf_file(GameApi::ASyncVec *vec) | GLTFImageDecoder | |
| set_decode_callback(FILEID id, void(*fptr)(void *), void *user_data) | GLTFImageDecoder | |
| set_fetch_callback(GameApi::Env &e, FETCHID id, void(*fptr)(void *), void *user_data) | GLTFImageDecoder | |
| start_decode_process(int i, FETCHID fetch_id, FILEID id, int req_width, int req_height, int m_decode_mutex_id) | GLTFImageDecoder | |
| thread_func_gltf_bitmap(void *data2) | GLTFImageDecoder | friend |
| url_prefix | GLTFImageDecoder | |
| ~GLTFImageDecoder() | GLTFImageDecoder | |