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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for GameApi::NewPlaneApi, including all inherited members.
| cicle(PT center, float radius, int numpoints) | GameApi::NewPlaneApi | |
| color(PP p, unsigned int color) | GameApi::NewPlaneApi | |
| color_function(PP pl, std::function< unsigned int(int idx)> f) | GameApi::NewPlaneApi | |
| function(std::function< PT(int idx)> f, int num_points, float px, float py, float sx, float sy) | GameApi::NewPlaneApi | |
| NewPlaneApi(Env &e) | GameApi::NewPlaneApi | |
| or_elem(PP p1, PP p2) | GameApi::NewPlaneApi | |
| or_elem(std::vector< PP > p1, std::vector< PP > p2) | GameApi::NewPlaneApi | |
| polygon(std::vector< PT > vec) | GameApi::NewPlaneApi | |
| polygon2(PTS pts) | GameApi::NewPlaneApi | |
| reverse_faces(PLF faces) | GameApi::NewPlaneApi | |
| single_elem(PP p1) | GameApi::NewPlaneApi | |
| star(PT center, float radius_1, float radius_2, int numpoints) | GameApi::NewPlaneApi | |
| to_lines(PP pl, float z) | GameApi::NewPlaneApi | |
| to_poly(PP pl, float z) | GameApi::NewPlaneApi | |
| to_polygon(PLF faces) | GameApi::NewPlaneApi | |
| trans(PP pl, float dx, float dy) | GameApi::NewPlaneApi | |
| triangulate(PLF faces) | GameApi::NewPlaneApi |