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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for GameApi::PhysicsApi, including all inherited members.
| anchor_link(PH phy, int p1, int p2, float dist) | GameApi::PhysicsApi | |
| anchor_point(PH phy, PT pos) | GameApi::PhysicsApi | |
| anchor_point2(PH phy, PT pos) | GameApi::PhysicsApi | inline |
| ext_force(PH phy, int point, V dir) | GameApi::PhysicsApi | |
| ext_force_all(PH phy, V dir) | GameApi::PhysicsApi | |
| force_obj(PH phy, O obj, V dir) | GameApi::PhysicsApi | |
| init_points(PH pos) | GameApi::PhysicsApi | |
| num_anchors(PH phy) | GameApi::PhysicsApi | |
| num_force_volumes(PH phy) | GameApi::PhysicsApi | |
| num_forces(PH phy, int anchor) | GameApi::PhysicsApi | |
| num_links(PH phy) | GameApi::PhysicsApi | |
| phy_empty() | GameApi::PhysicsApi | |
| phy_from_p(P p) | GameApi::PhysicsApi | |
| physics_action(EveryApi &ev, PH phy) | GameApi::PhysicsApi | |
| PhysicsApi(Env &e) | GameApi::PhysicsApi | |
| step_points(PH phy, PTA prev_frame, float timestep) | GameApi::PhysicsApi |