GameApi 28
Library used by GameApi Builder tool
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GenericShaderML_fragment_only Member List

This is the complete list of members for GenericShaderML_fragment_only, including all inherited members.

Collect(CollectVisitor &vis)GenericShaderML_fragment_onlyinlinevirtual
destroy()MainLoopIteminlinevirtual
execute(MainLoopEnv &e)GenericShaderML_fragment_onlyinlinevirtual
FirstFrame()MainLoopIteminlinevirtual
GenericShaderML_fragment_only(GameApi::Env &env, GameApi::EveryApi &ev, MainLoopItem *next, ShaderI2 *fragment, std::vector< GameApi::TXID > vec)GenericShaderML_fragment_onlyinline
get_vars() constMainLoopIteminlinevirtual
handle_event(MainLoopEvent &e)GenericShaderML_fragment_onlyinlinevirtual
HeavyPrepare()GenericShaderML_fragment_onlyinlinevirtual
logoexecute()MainLoopIteminlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
Prepare()GenericShaderML_fragment_onlyinlinevirtual
ReadyToPrepare() constMainLoopIteminlinevirtual
set_vars(std::map< std::string, std::string > vars)MainLoopIteminlinevirtual
shader_id()GenericShaderML_fragment_onlyinlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~MainLoopItem()MainLoopIteminlinevirtual