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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for ItemsTile, including all inherited members.
| add_random_item(int x, int y, float delta_x) | ItemsTile | inline |
| Collect(CollectVisitor &vis) | ItemsTile | inlinevirtual |
| destroy() | MainLoopItem | inlinevirtual |
| execute(MainLoopEnv &e) | ItemsTile | inlinevirtual |
| FirstFrame() | ItemsTile | inlinevirtual |
| get_vars() const | MainLoopItem | inlinevirtual |
| handle_event(MainLoopEvent &e) | ItemsTile | inlinevirtual |
| HeavyPrepare() | ItemsTile | inlinevirtual |
| ItemsTile(GameApi::Env &env, GameApi::EveryApi &ev, TilePlayer &pl, std::string url, std::string homepage, int cell_sx, int cell_sy, TileScroller *scr, std::vector< GameApi::BM > item_types, TileHudInterface &hud) | ItemsTile | inline |
| logoexecute() | MainLoopItem | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare() | ItemsTile | inlinevirtual |
| ReadyToPrepare() const | MainLoopItem | inlinevirtual |
| set_vars(std::map< std::string, std::string > vars) | MainLoopItem | inlinevirtual |
| shader_id() | ItemsTile | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~MainLoopItem() | MainLoopItem | inlinevirtual |