GameApi 28
Library used by GameApi Builder tool
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KeyEventML Member List

This is the complete list of members for KeyEventML, including all inherited members.

Collect(CollectVisitor &vis)KeyEventMLinlinevirtual
compare(MainLoopEvent &e)KeyEventMLinline
destroy()MainLoopIteminlinevirtual
execute(MainLoopEnv &env)KeyEventMLinlinevirtual
FirstFrame()MainLoopIteminlinevirtual
get_vars() constMainLoopIteminlinevirtual
handle_event(MainLoopEvent &env)KeyEventMLinlinevirtual
HeavyPrepare()KeyEventMLinlinevirtual
KeyEventML(GameApi::Env &e, GameApi::EveryApi &ev, MainLoopItem *next, GameApi::MN mn, int type, int ch, int button, float duration)KeyEventMLinline
logoexecute()MainLoopIteminlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
Prepare()KeyEventMLinlinevirtual
ReadyToPrepare() constMainLoopIteminlinevirtual
reset_time()KeyEventMLinline
set_vars(std::map< std::string, std::string > vars)MainLoopIteminlinevirtual
shader_id()KeyEventMLinlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~MainLoopItem()MainLoopIteminlinevirtual