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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for QuadTree, including all inherited members.
| Child(int i, QuadNode *n) const =0 | QuadTree | pure virtual |
| ChildExtends(int i, QuadNode *n) const =0 | QuadTree | pure virtual |
| ChildType(int i, QuadNode *n) const =0 | QuadTree | pure virtual |
| NumChildren(QuadNode *n) const =0 | QuadTree | pure virtual |
| Parent(QuadNode *n) const | QuadTree | inlinevirtual |
| push_poly(std::vector< Vertex > vec) | QuadTree | |
| push_quad(Vertex v1, Vertex v2, Vertex v3, Vertex v4) | QuadTree | |
| push_tri(Vertex v1, Vertex v2, Vertex v3) | QuadTree | |
| Root() const =0 | QuadTree | pure virtual |
| RootExtends() const =0 | QuadTree | pure virtual |
| RootType() const =0 | QuadTree | pure virtual |
| ~QuadTree() | QuadTree | inlinevirtual |