GameApi 28
Library used by GameApi Builder tool
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QuakeML Member List

This is the complete list of members for QuakeML, including all inherited members.

Collect(CollectVisitor &vis)QuakeMLinlinevirtual
destroy()MainLoopIteminlinevirtual
execute(MainLoopEnv &e)QuakeMLinlinevirtual
FirstFrame()MainLoopIteminlinevirtual
get_vars() constMainLoopIteminlinevirtual
handle_event(MainLoopEvent &e)QuakeMLinlinevirtual
HeavyPrepare()QuakeMLinlinevirtual
logoexecute()QuakeMLinlinevirtual
map_point(GameApi::EveryApi &ev, GameApi::PT p)QuakeMLinline
NumBlocks() constCollectInterfaceinlinevirtual
Prepare()QuakeMLinlinevirtual
QuakeML(GameApi::Env &env, GameApi::EveryApi &ev, MainLoopItem *next, float speed, float rot_speed)QuakeMLinline
ReadyToPrepare() constMainLoopIteminlinevirtual
set_vars(std::map< std::string, std::string > vars)MainLoopIteminlinevirtual
shader_id()QuakeMLinlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~MainLoopItem()MainLoopIteminlinevirtual