GameApi
28
Library used by GameApi Builder tool
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symbol_decoding.h
Go to the documentation of this file.
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// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef DRACO_COMPRESSION_ENTROPY_SYMBOL_DECODING_H_
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#define DRACO_COMPRESSION_ENTROPY_SYMBOL_DECODING_H_
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#include "
draco/core/decoder_buffer.h
"
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namespace
draco
{
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// Decodes an array of symbols that was previously encoded with an entropy code.
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// Returns false on error.
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bool
DecodeSymbols
(uint32_t num_values,
int
num_components,
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DecoderBuffer
*src_buffer, uint32_t *out_values);
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}
// namespace draco
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#endif
// DRACO_COMPRESSION_ENTROPY_SYMBOL_DECODING_H_
draco::DecoderBuffer
Definition
decoder_buffer.h:30
decoder_buffer.h
draco
Definition
attribute_octahedron_transform.cc:21
draco::DecodeSymbols
bool DecodeSymbols(uint32_t num_values, int num_components, DecoderBuffer *src_buffer, uint32_t *out_values)
Definition
symbol_decoding.cc:34
draco
compression
entropy
symbol_decoding.h
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