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GameApi 28
Library used by GameApi Builder tool
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#include "GameApi.hh"#include <iostream>#include <GL/glew.h>#include <GL/gl.h>#include <SDL.h>#include <SDL_opengl.h>#include <vector>#include <sstream>#include <iomanip>
Classes | |
| struct | AA |
Macros | |
| #define | NO_SDL_GLEXT |
Functions | |
| P | torus_func (float val, void *cb, EveryApi &e) |
| float | OpenglCenterFunc (int path, std::string name) |
| void | GameTest5 (EveryApi &e) |
| #define NO_SDL_GLEXT |
| void GameTest5 | ( | EveryApi & | e | ) |

| float OpenglCenterFunc | ( | int | path, |
| std::string | name ) |
