GameApi 28
Library used by GameApi Builder tool
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GameApiTest6.cc File Reference
#include <GL/glew.h>
#include <GL/gl.h>
#include <SDL.h>
#include <SDL_opengl.h>
#include <iostream>
#include "GameApi.hh"
#include <cmath>
Include dependency graph for GameApiTest6.cc:

Macros

#define NO_SDL_GLEXT

Functions

unsigned int color_value (int, int, void *)
float SphereObj (GameApi::EveryApi &ev, float x, float y, float z, void *data)
void GameTest6 (EveryApi &e)

Macro Definition Documentation

◆ NO_SDL_GLEXT

#define NO_SDL_GLEXT

Function Documentation

◆ color_value()

unsigned int color_value ( int ,
int ,
void *  )
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◆ GameTest6()

void GameTest6 ( EveryApi & e)
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◆ SphereObj()

float SphereObj ( GameApi::EveryApi & ev,
float x,
float y,
float z,
void * data )