GameApi 28
Library used by GameApi Builder tool
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GameApiTest7.cc File Reference
#include <GL/glew.h>
#include <GL/gl.h>
#include <SDL.h>
#include <SDL_opengl.h>
#include <iostream>
#include "GameApi.hh"
#include <cmath>
Include dependency graph for GameApiTest7.cc:

Macros

#define NO_SDL_GLEXT

Functions

float SphereObj2 (float x, float y, float z, void *data, EveryApi &ev)
P Cube2 (float start_x, float end_x, float start_y, float end_y, float start_z, float end_z, unsigned int color, void *data, EveryApi &api)
void GameTest7 (EveryApi &e)

Macro Definition Documentation

◆ NO_SDL_GLEXT

#define NO_SDL_GLEXT

Function Documentation

◆ Cube2()

P Cube2 ( float start_x,
float end_x,
float start_y,
float end_y,
float start_z,
float end_z,
unsigned int color,
void * data,
EveryApi & api )

◆ GameTest7()

void GameTest7 ( EveryApi & e)
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◆ SphereObj2()

float SphereObj2 ( float x,
float y,
float z,
void * data,
EveryApi & ev )
Here is the caller graph for this function: