GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
GameApi.cpp File Reference
#include <GameApi.hh>
#include "GameApi.h"
Include dependency graph for GameApi.cpp:

Functions

int newbitmap (c_BitmapApi *api, int sx, int sy, unsigned int color)
int loadbitmap (c_BitmapApi *api, const char *filename)
c_EveryApi * geteveryApi (c_Env *api)
c_MainloopApi * getmainloopapi (c_EveryApi *eapi)
c_Env * createEnv ()
c_BitmapApi * getBitmapApi (c_EveryApi *api)
void init_window (c_MainloopApi *api, int wid, int hei)

Function Documentation

◆ createEnv()

c_Env * createEnv ( )

◆ getBitmapApi()

c_BitmapApi * getBitmapApi ( c_EveryApi * api)

◆ geteveryApi()

c_EveryApi * geteveryApi ( c_Env * api)

◆ getmainloopapi()

c_MainloopApi * getmainloopapi ( c_EveryApi * eapi)

◆ init_window()

void init_window ( c_MainloopApi * api,
int wid,
int hei )

◆ loadbitmap()

int loadbitmap ( c_BitmapApi * api,
const char * filename )

◆ newbitmap()

int newbitmap ( c_BitmapApi * api,
int sx,
int sy,
unsigned int color )
Here is the caller graph for this function: