GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
GameApi_dep_env_delmap.hh
Go to the documentation of this file.
1#include "GameApi_h.hh"
2#include "GraphI.hh"
3
4class FetchInBlocks;
5
6 struct VECENTRY {
7 std::string first;
8 //std::vector<unsigned char, GameApiAllocator<unsigned char> > * second;
10
11 VECENTRY() : first(""), second(0) { }
13 : first(a.first),
14 second(a.second) { }
16 {
17 first = a.first;
18 second = a.second;
19 return *this;
20 }
21
22 };
23#ifdef EMSCRIPTEN
24 struct VECENTRY2
25 {
26 std::string first;
27 FetchInBlocks* second;
28 };
29#endif
30
32
33
34
36{
37};
del_map_interface & g_del_map
Definition GameApi_dep_env.cc:302
Definition GraphI.hh:690
Definition GraphI.hh:4172
Definition GameApi_dep_env_delmap.hh:36
VECENTRY()
Definition GameApi_dep_env_delmap.hh:11
std::string first
Definition GameApi_dep_env_delmap.hh:7
VECENTRY & operator=(const VECENTRY &a)
Definition GameApi_dep_env_delmap.hh:15
GameApi::ASyncVec * second
Definition GameApi_dep_env_delmap.hh:9
VECENTRY(const VECENTRY &a)
Definition GameApi_dep_env_delmap.hh:12