GameApi 28
Library used by GameApi Builder tool
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GameApi::ASyncVec Class Referenceabstract

#include <GraphI.hh>

Inheritance diagram for GameApi::ASyncVec:

Public Member Functions

virtual ~ASyncVec ()
virtual const unsigned char & operator[] (int i) const =0
virtual int size () const =0
virtual const unsigned char * begin () const =0
virtual const unsigned char * end () const =0
virtual void del ()=0

Constructor & Destructor Documentation

◆ ~ASyncVec()

virtual GameApi::ASyncVec::~ASyncVec ( )
inlinevirtual

Member Function Documentation

◆ begin()

virtual const unsigned char * GameApi::ASyncVec::begin ( ) const
pure virtual

Implemented in ASyncDataFetcher, and WrapASync.

◆ del()

virtual void GameApi::ASyncVec::del ( )
pure virtual

Implemented in ASyncDataFetcher, and WrapASync.

◆ end()

virtual const unsigned char * GameApi::ASyncVec::end ( ) const
pure virtual

Implemented in ASyncDataFetcher, and WrapASync.

◆ operator[]()

virtual const unsigned char & GameApi::ASyncVec::operator[] ( int i) const
pure virtual

Implemented in ASyncDataFetcher, and WrapASync.

◆ size()

virtual int GameApi::ASyncVec::size ( ) const
pure virtual

Implemented in ASyncDataFetcher, and WrapASync.

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The documentation for this class was generated from the following file: