GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
GameApi_ev.cc File Reference
#include "GameApi_h.hh"
Include dependency graph for GameApi_ev.cc:

Classes

struct  DynEventInfo

Enumerations

enum  Classify { EBefore , ECurrent , EFuture }

Functions

float event_time (Sequencer2 &seq, int e1)
Classify classify_event (Sequencer2 &seq, int e1, int e2, float time, int last_down_key, int last_up_key, std::vector< DynEventInfo > &vec)

Enumeration Type Documentation

◆ Classify

enum Classify
Enumerator
EBefore 
ECurrent 
EFuture 

Function Documentation

◆ classify_event()

Classify classify_event ( Sequencer2 & seq,
int e1,
int e2,
float time,
int last_down_key,
int last_up_key,
std::vector< DynEventInfo > & vec )
Here is the caller graph for this function:

◆ event_time()

float event_time ( Sequencer2 & seq,
int e1 )
Here is the caller graph for this function: