GameApi 28
Library used by GameApi Builder tool
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GameApi_sh.cc File Reference
#include "GameApi_h.hh"
#include "GameApi.hh"
Include dependency graph for GameApi_sh.cc:

Functions

void combparse (std::string comb, std::vector< std::string > &vec)

Variables

IMPORT GameApi::EveryApi * g_everyapi
std::string g_gpu_vendor
bool g_shader_from_cache
int g_current_shader_id = -1
std::map< std::string, std::vector< float > * > cache_matrix

Function Documentation

◆ combparse()

void combparse ( std::string comb,
std::vector< std::string > & vec )
Here is the caller graph for this function:

Variable Documentation

◆ cache_matrix

std::map<std::string,std::vector<float> *> cache_matrix

◆ g_current_shader_id

int g_current_shader_id = -1

◆ g_everyapi

IMPORT GameApi::EveryApi* g_everyapi
extern

◆ g_gpu_vendor

std::string g_gpu_vendor
extern

◆ g_shader_from_cache

bool g_shader_from_cache
extern