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GameApi 28
Library used by GameApi Builder tool
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Functions | |
| void | combparse (std::string comb, std::vector< std::string > &vec) |
Variables | |
| IMPORT GameApi::EveryApi * | g_everyapi |
| std::string | g_gpu_vendor |
| bool | g_shader_from_cache |
| int | g_current_shader_id = -1 |
| std::map< std::string, std::vector< float > * > | cache_matrix |
| void combparse | ( | std::string | comb, |
| std::vector< std::string > & | vec ) |

| std::map<std::string,std::vector<float> *> cache_matrix |
| int g_current_shader_id = -1 |
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extern |
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extern |
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extern |