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GameApi 28
Library used by GameApi Builder tool
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#include "VolumeObjects.hh"#include <cmath>#include <iostream>#include "Shader.hh"#include "Graph.hh"#include "Triangle.hh"#include "GameApi_low.hh"
Macros | |
| #define | _SCL_SECURE_NO_WARNINGS |
| #define | NO_SDL_GLEXT |
Functions | |
| void | hsv_to_rgb (float h, float s, float v, float &r, float &g, float &b) |
| #define _SCL_SECURE_NO_WARNINGS |
| #define NO_SDL_GLEXT |
| void hsv_to_rgb | ( | float | h, |
| float | s, | ||
| float | v, | ||
| float & | r, | ||
| float & | g, | ||
| float & | b ) |
