GameApi 28
Library used by GameApi Builder tool
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VolumeObjects.cc File Reference
#include "VolumeObjects.hh"
#include <cmath>
#include <iostream>
#include "Shader.hh"
#include "Graph.hh"
#include "Triangle.hh"
#include "GameApi_low.hh"
Include dependency graph for VolumeObjects.cc:

Macros

#define _SCL_SECURE_NO_WARNINGS
#define NO_SDL_GLEXT

Functions

void hsv_to_rgb (float h, float s, float v, float &r, float &g, float &b)

Macro Definition Documentation

◆ _SCL_SECURE_NO_WARNINGS

#define _SCL_SECURE_NO_WARNINGS

◆ NO_SDL_GLEXT

#define NO_SDL_GLEXT

Function Documentation

◆ hsv_to_rgb()

void hsv_to_rgb ( float h,
float s,
float v,
float & r,
float & g,
float & b )
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