|
GameApi 28
Library used by GameApi Builder tool
|
#include <inttypes.h>#include <stdint.h>#include <type_traits>

Go to the source code of this file.
Namespaces | |
| namespace | draco |
Functions | |
| int | draco::CountOneBits32 (uint32_t n) |
| uint32_t | draco::ReverseBits32 (uint32_t n) |
| void | draco::CopyBits32 (uint32_t *dst, int dst_offset, uint32_t src, int src_offset, int nbits) |
| int | draco::MostSignificantBit (uint32_t n) |
| void | draco::ConvertSignedIntsToSymbols (const int32_t *in, int in_values, uint32_t *out) |
| void | draco::ConvertSymbolsToSignedInts (const uint32_t *in, int in_values, int32_t *out) |
| template<class IntTypeT> | |
| std::make_unsigned< IntTypeT >::type | draco::ConvertSignedIntToSymbol (IntTypeT val) |
| template<class IntTypeT> | |
| std::make_signed< IntTypeT >::type | draco::ConvertSymbolToSignedInt (IntTypeT val) |