GameApi 28
Library used by GameApi Builder tool
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A Struct Reference
Inheritance diagram for A:

Public Member Functions

 A ()=default
 A (const A &)=default
 A (A &&)=default
A & operator= (const A &)=default
A & operator= (A &&)=default
virtual ~A ()=default

Public Attributes

int key
int value

Constructor & Destructor Documentation

◆ A() [1/3]

A::A ( )
default

◆ A() [2/3]

A::A ( const A & )
default

◆ A() [3/3]

A::A ( A && )
default

◆ ~A()

virtual A::~A ( )
virtualdefault

Member Function Documentation

◆ operator=() [1/2]

A & A::operator= ( A && )
default

◆ operator=() [2/2]

A & A::operator= ( const A & )
default

Member Data Documentation

◆ key

int A::key

◆ value

int A::value

The documentation for this struct was generated from the following files: