|
GameApi 28
Library used by GameApi Builder tool
|
This is the complete list of members for AV_Unique, including all inherited members.
| AV_Unique(VoxelArray *arr) | AV_Unique | inline |
| Collect(CollectVisitor &vis) | AV_Unique | inlinevirtual |
| Color(int i) const | AV_Unique | inlinevirtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| HeavyPrepare() | AV_Unique | inlinevirtual |
| Map(int i) const | AV_Unique | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare() | AV_Unique | inlinevirtual |
| Size() const | AV_Unique | inlinevirtual |
| SizeX() const | AV_Unique | inlinevirtual |
| SizeY() const | AV_Unique | inlinevirtual |
| SizeZ() const | AV_Unique | inlinevirtual |
| State(int i) const | AV_Unique | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~VoxelArray() | VoxelArray | inlinevirtual |