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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for AbstractButton, including all inherited members.
| AbstractButton(QMLLoop *parent, DrawBufferFormat fmt) | AbstractButton | inline |
| child_by_name(std::string name) const | AbstractButton | inline |
| ChildName(int child_i) const | AbstractButton | inlinevirtual |
| Children(int i) const | AbstractButton | inlinevirtual |
| Collect(CollectVisitor &vis)=0 | CollectInterface | pure virtual |
| CommitRect(int x, int y, int width, int heigth) | AbstractButton | inlinevirtual |
| fetch_value(std::string key) | AbstractButton | inlinevirtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| frame(DrawLoopEnv &e) | AbstractButton | inlinevirtual |
| get_pos() const | AbstractButton | inlinevirtual |
| get_size() const | AbstractButton | inlinevirtual |
| GetAttr(std::string attr_name) const | QMLLoop | inlinevirtual |
| GetAttr2() const | QMLLoop | inlinevirtual |
| handle_event(FrameLoopEvent &e) | AbstractButton | inlinevirtual |
| HeavyPrepare()=0 | CollectInterface | pure virtual |
| Name() const | AbstractButton | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| NumChildren() const | AbstractButton | inlinevirtual |
| Parent() const | AbstractButton | inlinevirtual |
| Prepare() | AbstractButton | inlinevirtual |
| PushAttr(std::string attr_name, std::string attr_value) | QMLLoop | inlinevirtual |
| PushChild(std::string name, QMLLoop *child) | AbstractButton | inlinevirtual |
| set_vec(PVec v) | AbstractButton | inlinevirtual |
| SetRect(int x_, int y_, int width_, int height_) | AbstractButton | inlinevirtual |
| vec | QMLLoop | protected |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~FrameBufferLoop() | FrameBufferLoop | inlinevirtual |
| ~QMLLoop() | QMLLoop | inlinevirtual |