#include <GraphI.hh>
◆ ~FrameBufferLoop()
| virtual FrameBufferLoop::~FrameBufferLoop |
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inlinevirtual |
◆ frame() [1/2]
Implemented in AbstractButton, ApplicationWindow, BuildWorld, DynChar_fb, EnemyDraw2, EnemyDraw, FrameBufferArrayMainLoop, FrmRootWidget, GouraudDraw, Image, LowCollision, LowKeyBMPrepare, PrintQMLData, PrintQMLData, QMLCreateNode, QMLCreateNode, Rectangle2, RefWrapper, ScrollWorld, SpriteDraw2, SpriteDraw3, SpriteDraw, StackView, UnknownElement, UnknownElement, and UnknownWithChildren.
◆ frame() [2/2]
Implemented in AbstractButton, ApplicationWindow, BuildWorld, DynChar_fb, EnemyDraw2, EnemyDraw, FrameBufferArrayMainLoop, FrmRootWidget, GouraudDraw, Image, LowCollision, LowKeyBMPrepare, PrintQMLData, PrintQMLData, QMLCreateNode, QMLCreateNode, Rectangle2, RefWrapper, ScrollWorld, SpriteDraw2, SpriteDraw3, SpriteDraw, StackView, UnknownElement, UnknownElement, and UnknownWithChildren.
◆ handle_event() [1/2]
Implemented in AbstractButton, ApplicationWindow, BuildWorld, DynChar_fb, EnemyDraw2, EnemyDraw, FrameBufferArrayMainLoop, FrmRootWidget, GouraudDraw, Image, LowCollision, LowKeyBMPrepare, PrintQMLData, PrintQMLData, QMLCreateNode, QMLCreateNode, Rectangle2, RefWrapper, ScrollWorld, SpriteDraw2, SpriteDraw3, SpriteDraw, StackView, UnknownElement, UnknownElement, and UnknownWithChildren.
◆ handle_event() [2/2]
Implemented in AbstractButton, ApplicationWindow, BuildWorld, DynChar_fb, EnemyDraw2, EnemyDraw, FrameBufferArrayMainLoop, FrmRootWidget, GouraudDraw, Image, LowCollision, LowKeyBMPrepare, PrintQMLData, PrintQMLData, QMLCreateNode, QMLCreateNode, Rectangle2, RefWrapper, ScrollWorld, SpriteDraw2, SpriteDraw3, SpriteDraw, StackView, UnknownElement, UnknownElement, and UnknownWithChildren.
◆ Prepare() [1/2]
| virtual void FrameBufferLoop::Prepare |
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pure virtual |
Implemented in AbstractButton, ApplicationWindow, BuildWorld, DynChar_fb, EnemyDraw2, EnemyDraw, FrameBufferArrayMainLoop, FrmRootWidget, GouraudDraw, Image, LowCollision, LowKeyBMPrepare, PrintQMLData, PrintQMLData, QMLCreateNode, QMLCreateNode, Rectangle2, RefWrapper, ScrollWorld, SpriteDraw2, SpriteDraw3, SpriteDraw, StackView, UnknownElement, UnknownElement, and UnknownWithChildren.
◆ Prepare() [2/2]
| virtual void FrameBufferLoop::Prepare |
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pure virtual |
Implemented in AbstractButton, ApplicationWindow, BuildWorld, DynChar_fb, EnemyDraw2, EnemyDraw, FrameBufferArrayMainLoop, FrmRootWidget, GouraudDraw, Image, LowCollision, LowKeyBMPrepare, PrintQMLData, PrintQMLData, QMLCreateNode, QMLCreateNode, Rectangle2, RefWrapper, ScrollWorld, SpriteDraw2, SpriteDraw3, SpriteDraw, StackView, UnknownElement, UnknownElement, and UnknownWithChildren.
The documentation for this class was generated from the following files: