GameApi 28
Library used by GameApi Builder tool
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AddBitmap_c Class Reference
Inheritance diagram for AddBitmap_c:
Collaboration diagram for AddBitmap_c:

Public Member Functions

 AddBitmap_c (std::vector< ContinuousBitmap< float > * > a1)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
float SizeX () const
float SizeY () const
float Map (float x, float y) const
Public Member Functions inherited from ContinuousBitmap< float >
virtual bool ReadyToPrepare () const
virtual ~ContinuousBitmap ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ AddBitmap_c()

AddBitmap_c::AddBitmap_c ( std::vector< ContinuousBitmap< float > * > a1)
inline

Member Function Documentation

◆ Collect()

void AddBitmap_c::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

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◆ HeavyPrepare()

void AddBitmap_c::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

float AddBitmap_c::Map ( float x,
float y ) const
inlinevirtual

◆ Prepare()

void AddBitmap_c::Prepare ( )
inlinevirtual

Implements ContinuousBitmap< float >.

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◆ SizeX()

float AddBitmap_c::SizeX ( ) const
inlinevirtual

◆ SizeY()

float AddBitmap_c::SizeY ( ) const
inlinevirtual

The documentation for this class was generated from the following file: