GameApi 28
Library used by GameApi Builder tool
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AnimArray< I, T > Class Template Referenceabstract
Inheritance diagram for AnimArray< I, T >:
Collaboration diagram for AnimArray< I, T >:

Public Member Functions

 AnimArray (GameApi::Env &e, GameApi::IS *array, int size)
 ~AnimArray ()
T Index (int path, float t) const
virtual I * get (const AnimImpl &e) const =0
int NumPaths () const
float Duration () const

Constructor & Destructor Documentation

◆ AnimArray()

template<class I, class T>
AnimArray< I, T >::AnimArray ( GameApi::Env & e,
GameApi::IS * array,
int size )
inline

◆ ~AnimArray()

template<class I, class T>
AnimArray< I, T >::~AnimArray ( )
inline

Member Function Documentation

◆ Duration()

template<class I, class T>
float AnimArray< I, T >::Duration ( ) const
inline

◆ get()

template<class I, class T>
virtual I * AnimArray< I, T >::get ( const AnimImpl & e) const
pure virtual
Here is the caller graph for this function:

◆ Index()

template<class I, class T>
T AnimArray< I, T >::Index ( int path,
float t ) const
inline

◆ NumPaths()

template<class I, class T>
int AnimArray< I, T >::NumPaths ( ) const
inline

The documentation for this class was generated from the following file: