GameApi 28
Library used by GameApi Builder tool
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AnimEnable Member List

This is the complete list of members for AnimEnable, including all inherited members.

AnimEnable(Movement *next, float start_time, float end_time)AnimEnableinline
ColorFrame(float frame, int obj) const =0Movementpure virtual
draw_event(FrameLoopEvent &e)AnimEnableinlinevirtual
draw_frame(DrawLoopEnv &e)AnimEnableinlinevirtual
event(MainLoopEvent &e)AnimEnableinlinevirtual
frame(MainLoopEnv &e)AnimEnableinlinevirtual
get_whole_matrix(float time, float delta_time) constAnimEnableinlinevirtual
NormalFrame(float frame, int obj) const =0Movementpure virtual
NumFrames() const =0Movementpure virtual
NumObjects(float frame) const =0Movementpure virtual
Position(float frame, int obj) constMovementinlinevirtual
set_matrix(Matrix m)AnimEnableinlinevirtual
TexFrame(float frame, int obj) const =0Movementpure virtual
Transform(float frame, int obj) constMovementinlinevirtual
VertexFrame(float frame, int obj) const =0Movementpure virtual
~Movement()Movementinlinevirtual