#include <GraphI.hh>
◆ ~Movement()
| virtual Movement::~Movement |
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| ) |
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inlinevirtual |
◆ ColorFrame()
| virtual int Movement::ColorFrame |
( |
float | frame, |
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int | obj ) const |
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pure virtual |
◆ draw_event()
Implemented in AnimChoose, AnimDisable, AnimEnable, CompressMovement, DisplayPlayer, EmptyMovement, EventActivateMovement, FixRoot, InterpolateMatrix, InterpolateMovement, LevelMovement, MatrixMovement, MatrixMovement, MN_Fetcher, MN_script2, MN_script, MouseYMovement, MoveChooseScreen, MoveResize, PoseMovement, RotateMovement, RotateWaveMovement, ScaleMovement, ScaleProgress, ScaleProgressMax, StateMovement, TimeChangeMovement, TimeRepeatMovement, TranslateMovement, and TranslateWaveMovement.
◆ draw_frame()
Implemented in AnimChoose, AnimDisable, AnimEnable, CompressMovement, DisplayPlayer, EmptyMovement, EventActivateMovement, FixRoot, InterpolateMatrix, InterpolateMovement, LevelMovement, MatrixMovement, MatrixMovement, MN_Fetcher, MN_script2, MN_script, MouseYMovement, MoveChooseScreen, MoveResize, PoseMovement, RotateMovement, RotateWaveMovement, ScaleMovement, ScaleProgress, ScaleProgressMax, StateMovement, TimeChangeMovement, TimeRepeatMovement, TranslateMovement, and TranslateWaveMovement.
◆ event()
Implemented in AnimChoose, AnimDisable, AnimEnable, CompressMovement, DisplayPlayer, EmptyMovement, EventActivateMovement, FixRoot, InterpolateMatrix, InterpolateMovement, LevelMovement, MatrixMovement, MatrixMovement, MN_Fetcher, MN_script2, MN_script, MouseYMovement, MoveChooseScreen, MoveResize, PoseMovement, RotateMovement, RotateWaveMovement, ScaleMovement, ScaleProgress, ScaleProgressMax, StateMovement, TimeChangeMovement, TimeRepeatMovement, TranslateMovement, and TranslateWaveMovement.
◆ frame()
Implemented in AnimChoose, AnimDisable, AnimEnable, CompressMovement, DisplayPlayer, EmptyMovement, EventActivateMovement, FixRoot, InterpolateMatrix, InterpolateMovement, LevelMovement, MatrixMovement, MatrixMovement, MN_Fetcher, MN_script2, MN_script, MouseYMovement, MoveChooseScreen, MoveResize, PoseMovement, RotateMovement, RotateWaveMovement, ScaleMovement, ScaleProgress, ScaleProgressMax, StateMovement, TimeChangeMovement, TimeRepeatMovement, TranslateMovement, and TranslateWaveMovement.
◆ get_whole_matrix()
| virtual Matrix Movement::get_whole_matrix |
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float | time, |
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float | delta_time ) const |
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pure virtual |
Implemented in AnimChoose, AnimDisable, AnimEnable, CompressMovement, DisplayPlayer, EmptyMovement, EventActivateMovement, FixRoot, InterpolateMatrix, InterpolateMovement, LevelMovement, MatrixMovement, MatrixMovement, MN_Fetcher, MN_script2, MN_script, MouseYMovement, MoveChooseScreen, MoveResize, PoseMovement, RotateMovement, RotateWaveMovement, ScaleMovement, ScaleProgress, ScaleProgressMax, StateMovement, TimeChangeMovement, TimeRepeatMovement, TranslateMovement, and TranslateWaveMovement.
◆ NormalFrame()
| virtual int Movement::NormalFrame |
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float | frame, |
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int | obj ) const |
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pure virtual |
◆ NumFrames()
| virtual float Movement::NumFrames |
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| ) |
const |
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pure virtual |
◆ NumObjects()
| virtual int Movement::NumObjects |
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float | frame | ) |
const |
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pure virtual |
◆ Position()
| virtual Point Movement::Position |
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float | frame, |
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int | obj ) const |
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inlinevirtual |
◆ set_matrix()
| virtual void Movement::set_matrix |
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Matrix | m | ) |
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pure virtual |
Implemented in AnimChoose, AnimDisable, AnimEnable, CompressMovement, DisplayPlayer, EmptyMovement, EventActivateMovement, FixRoot, InterpolateMatrix, InterpolateMovement, LevelMovement, MatrixMovement, MatrixMovement, MN_Fetcher, MN_script2, MN_script, MouseYMovement, MoveChooseScreen, MoveResize, PoseMovement, RotateMovement, RotateWaveMovement, ScaleMovement, ScaleProgress, ScaleProgressMax, StateMovement, TimeChangeMovement, TimeRepeatMovement, TranslateMovement, and TranslateWaveMovement.
◆ TexFrame()
| virtual int Movement::TexFrame |
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float | frame, |
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int | obj ) const |
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pure virtual |
◆ Transform()
| virtual Matrix Movement::Transform |
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float | frame, |
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int | obj ) const |
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inlinevirtual |
◆ VertexFrame()
| virtual int Movement::VertexFrame |
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float | frame, |
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int | obj ) const |
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pure virtual |
The documentation for this class was generated from the following files: