GameApi 28
Library used by GameApi Builder tool
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ApplyTriArray Class Reference

#include <Triangle.hh>

Inheritance diagram for ApplyTriArray:
Collaboration diagram for ApplyTriArray:

Public Member Functions

 ApplyTriArray (const TriArray &arr, ModifyValue< Tri > &mv)
int Size () const
Tri Index (int i) const
Public Member Functions inherited from Array< int, Tri >
virtual ~Array ()
Public Member Functions inherited from Function< int, Tri >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< int, Tri >
typedef int Domain
typedef Tri CoDomain
Public Attributes inherited from Function< int, Tri >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ ApplyTriArray()

ApplyTriArray::ApplyTriArray ( const TriArray & arr,
ModifyValue< Tri > & mv )
inline

Member Function Documentation

◆ Index()

Tri ApplyTriArray::Index ( int i) const
inlinevirtual

Implements Function< int, Tri >.

◆ Size()

int ApplyTriArray::Size ( ) const
inlinevirtual

Implements Array< int, Tri >.


The documentation for this class was generated from the following file: