|
GameApi 28
Library used by GameApi Builder tool
|
#include <Layout.hh>


Public Member Functions | |
| Area (int sx, int sy) | |
| void | Reset () |
| void | PushBack (const LayoutElem &e) |
| Public Member Functions inherited from Bitmap< Color > | |
| virtual int | SizeX () const=0 |
| virtual int | SizeY () const=0 |
| virtual Color | Map (int x, int y) const=0 |
| virtual void | Prepare ()=0 |
| virtual bool | ReadyToPrepare () const |
| virtual | ~Bitmap () |
| virtual bool | IsDirectGltfImage () const |
| virtual bool | HasBatchMap () const |
| virtual BufferRef | BatchMap (int start_x, int end_x, int start_y, int end_y) const |
| Public Member Functions inherited from CollectInterface | |
| virtual | ~CollectInterface () |
| virtual void | Collect (CollectVisitor &vis)=0 |
| virtual int | NumBlocks () const |
| virtual void | HeavyPrepare ()=0 |
| virtual void | FirstFrame () |
Public Attributes | |
| Bitmap< float > * | heights |
| Area::Area | ( | int | sx, |
| int | sy ) |
| void Area::PushBack | ( | const LayoutElem & | e | ) |
| void Area::Reset | ( | ) |
| Bitmap<float>* Area::heights |