GameApi 28
Library used by GameApi Builder tool
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BM_script Class Reference
Inheritance diagram for BM_script:
Collaboration diagram for BM_script:

Public Member Functions

 BM_script (GameApi::Env &e, GameApi::EveryApi &ev, std::string url, std::string p1, std::string p2, std::string p3, std::string p4, std::string p5)
 ~BM_script ()
void Prepare2 ()
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int SizeX () const
virtual int SizeY () const
virtual Color Map (int x, int y) const
Public Member Functions inherited from Bitmap< Color >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ BM_script()

BM_script::BM_script ( GameApi::Env & e,
GameApi::EveryApi & ev,
std::string url,
std::string p1,
std::string p2,
std::string p3,
std::string p4,
std::string p5 )
inline

◆ ~BM_script()

BM_script::~BM_script ( )
inline

Member Function Documentation

◆ Collect()

void BM_script::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void BM_script::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

virtual Color BM_script::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

void BM_script::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare2()

void BM_script::Prepare2 ( )
inline
Here is the caller graph for this function:

◆ SizeX()

virtual int BM_script::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

◆ SizeY()

virtual int BM_script::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.


The documentation for this class was generated from the following file: