GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
BaseClass Class Referenceabstract
Inheritance diagram for BaseClass:

Public Member Functions

 BaseClass ()
 BaseClass (const BaseClass &)=default
virtual ~BaseClass ()
virtual std::string doSomething (float, double) const =0
void setValue (const std::string &t_val)
std::string getValue () const

Protected Member Functions

virtual bool validateValue (const std::string &t_val)=0

Constructor & Destructor Documentation

◆ BaseClass() [1/2]

BaseClass::BaseClass ( )
inline
Here is the caller graph for this function:

◆ BaseClass() [2/2]

BaseClass::BaseClass ( const BaseClass & )
default

◆ ~BaseClass()

virtual BaseClass::~BaseClass ( )
inlinevirtual

Member Function Documentation

◆ doSomething()

virtual std::string BaseClass::doSomething ( float ,
double  ) const
pure virtual

Implemented in ChaiScriptDerived.

Here is the caller graph for this function:

◆ getValue()

std::string BaseClass::getValue ( ) const
inline
Here is the caller graph for this function:

◆ setValue()

void BaseClass::setValue ( const std::string & t_val)
inline
Here is the caller graph for this function:

◆ validateValue()

virtual bool BaseClass::validateValue ( const std::string & t_val)
protectedpure virtual

Implemented in ChaiScriptDerived.

Here is the caller graph for this function:

The documentation for this class was generated from the following file: