GameApi 28
Library used by GameApi Builder tool
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BitmapArray2< C > Class Template Referenceabstract

#include <GraphI.hh>

Public Member Functions

virtual int Size () const =0
virtual int SizeX (int i) const =0
virtual int SizeY (int i) const =0
virtual C Map (int i, int x, int y) const =0
virtual ~BitmapArray2 ()

Constructor & Destructor Documentation

◆ ~BitmapArray2()

template<class C>
virtual BitmapArray2< C >::~BitmapArray2 ( )
inlinevirtual

Member Function Documentation

◆ Map()

template<class C>
virtual C BitmapArray2< C >::Map ( int i,
int x,
int y ) const
pure virtual

◆ Size()

template<class C>
virtual int BitmapArray2< C >::Size ( ) const
pure virtual

◆ SizeX()

template<class C>
virtual int BitmapArray2< C >::SizeX ( int i) const
pure virtual

◆ SizeY()

template<class C>
virtual int BitmapArray2< C >::SizeY ( int i) const
pure virtual

The documentation for this class was generated from the following file: