#include <GameApiTest.hh>
◆ Change()
| virtual void BitmapMod::Change |
( |
int | value | ) |
|
|
pure virtual |
◆ CurrentPos()
| virtual Pos BitmapMod::CurrentPos |
( |
| ) |
const |
|
pure virtual |
◆ LoadPos()
| virtual void BitmapMod::LoadPos |
( |
int | id | ) |
|
|
pure virtual |
◆ Move()
| virtual void BitmapMod::Move |
( |
int | dx, |
|
|
int | dy ) |
|
pure virtual |
◆ Origo()
| virtual void BitmapMod::Origo |
( |
| ) |
|
|
pure virtual |
◆ SavePos()
| virtual void BitmapMod::SavePos |
( |
int | id | ) |
|
|
pure virtual |
◆ SetPos()
| virtual void BitmapMod::SetPos |
( |
int | x, |
|
|
int | y ) |
|
pure virtual |
◆ Value()
| virtual int BitmapMod::Value |
( |
| ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: