GameApi 28
Library used by GameApi Builder tool
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BlitBitmapClassMasked2 Class Reference

#include <Graph.hh>

Inheritance diagram for BlitBitmapClassMasked2:
Collaboration diagram for BlitBitmapClassMasked2:

Public Member Functions

 BlitBitmapClassMasked2 (Bitmap< Color > &bm, Bitmap< Color > &bm2, int x, int y, Bitmap< bool > &mask)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int SizeX () const
virtual int SizeY () const
virtual Color Map (int xx, int yy) const
Public Member Functions inherited from Bitmap< Color >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ BlitBitmapClassMasked2()

BlitBitmapClassMasked2::BlitBitmapClassMasked2 ( Bitmap< Color > & bm,
Bitmap< Color > & bm2,
int x,
int y,
Bitmap< bool > & mask )
inline

Member Function Documentation

◆ Collect()

void BlitBitmapClassMasked2::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void BlitBitmapClassMasked2::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

virtual Color BlitBitmapClassMasked2::Map ( int xx,
int yy ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

void BlitBitmapClassMasked2::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

Here is the caller graph for this function:

◆ SizeX()

virtual int BlitBitmapClassMasked2::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

◆ SizeY()

virtual int BlitBitmapClassMasked2::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.


The documentation for this class was generated from the following file: