GameApi 28
Library used by GameApi Builder tool
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Blob Class Reference

#include <Effect.hh>

Public Member Functions

Point line (float t, Point x_0, Point x_1)
float f (Point p, Point x_0, Point x_1, Point x_2)
float g (Point p, Point x_0, Point x_1, Point x_2)
float h (Point p, Point x_0, Point x_1, Point x_2, float r)
float H (float tt, Point x_0, Point x_1, Point x_2, float r)
float t (float t_0, float t_1, Point x_0, Point x_1, Point x_2, float r)
Point adjustpoint (Point x_0, Point x_1, Point x_2, float r)

Member Function Documentation

◆ adjustpoint()

Point Blob::adjustpoint ( Point x_0,
Point x_1,
Point x_2,
float r )
inline
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◆ f()

float Blob::f ( Point p,
Point x_0,
Point x_1,
Point x_2 )
inline
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◆ g()

float Blob::g ( Point p,
Point x_0,
Point x_1,
Point x_2 )
inline
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◆ H()

float Blob::H ( float tt,
Point x_0,
Point x_1,
Point x_2,
float r )
inline
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◆ h()

float Blob::h ( Point p,
Point x_0,
Point x_1,
Point x_2,
float r )
inline
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◆ line()

Point Blob::line ( float t,
Point x_0,
Point x_1 )
inline
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◆ t()

float Blob::t ( float t_0,
float t_1,
Point x_0,
Point x_1,
Point x_2,
float r )
inline
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The documentation for this class was generated from the following file: