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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for BlockPTS2_matrix, including all inherited members.
| BlockPTS2_matrix(GameApi::Env &env, MatrixArray *points, float start_x, float end_x, float start_y, float end_y, int max_points, float ncd_z_start, float ncd_z_end) | BlockPTS2_matrix | inline |
| calc_pos(int p) const | BlockPTS2_matrix | inline |
| calc_pos2(int pos) const | BlockPTS2_matrix | inline |
| calc_pos3(int pos) const | BlockPTS2_matrix | inline |
| Collect(CollectVisitor &vis) | BlockPTS2_matrix | inlinevirtual |
| Color(int i) const | BlockPTS2_matrix | inlinevirtual |
| enabled(int i) const | BlockPTS2_matrix | inline |
| FirstFrame() | CollectInterface | inlinevirtual |
| HandleEvent(MainLoopEvent &event) | BlockPTS2_matrix | inlinevirtual |
| HeavyPrepare() | BlockPTS2_matrix | inlinevirtual |
| Index(int i) const | BlockPTS2_matrix | inlinevirtual |
| MaxSize() const | BlockPTS2_matrix | inlinevirtual |
| Normal(int i) const | BlockPTS2_matrix | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare() | BlockPTS2_matrix | inlinevirtual |
| Size() const | BlockPTS2_matrix | inlinevirtual |
| Update(MainLoopEnv &e) | BlockPTS2_matrix | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~MatrixArray() | MatrixArray | inlinevirtual |