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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for BoolBitmapSprite, including all inherited members.
| BatchMap(int start_x, int end_x, int start_y, int end_y) const | Bitmap< bool > | inlinevirtual |
| BoolBitmapSprite(Bitmap< bool > &bg, Bitmap< bool > &sprite, float x, float y, float mult_x, float mult_y) | BoolBitmapSprite | inline |
| Collect(CollectVisitor &vis) | BoolBitmapSprite | inlinevirtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| HasBatchMap() const | Bitmap< bool > | inlinevirtual |
| HeavyPrepare() | BoolBitmapSprite | inlinevirtual |
| IsDirectGltfImage() const | Bitmap< bool > | inlinevirtual |
| Map(int mx, int my) const | BoolBitmapSprite | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare() | BoolBitmapSprite | inlinevirtual |
| ReadyToPrepare() const | Bitmap< bool > | inlinevirtual |
| SizeX() const | BoolBitmapSprite | inlinevirtual |
| SizeY() const | BoolBitmapSprite | inlinevirtual |
| ~Bitmap() | Bitmap< bool > | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |