GameApi 28
Library used by GameApi Builder tool
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BoolBitmapSprite Class Reference
Inheritance diagram for BoolBitmapSprite:
Collaboration diagram for BoolBitmapSprite:

Public Member Functions

 BoolBitmapSprite (Bitmap< bool > &bg, Bitmap< bool > &sprite, float x, float y, float mult_x, float mult_y)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
int SizeX () const
int SizeY () const
bool Map (int mx, int my) const
Public Member Functions inherited from Bitmap< bool >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ BoolBitmapSprite()

BoolBitmapSprite::BoolBitmapSprite ( Bitmap< bool > & bg,
Bitmap< bool > & sprite,
float x,
float y,
float mult_x,
float mult_y )
inline

Member Function Documentation

◆ Collect()

void BoolBitmapSprite::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void BoolBitmapSprite::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

bool BoolBitmapSprite::Map ( int mx,
int my ) const
inlinevirtual

Implements Bitmap< bool >.

◆ Prepare()

void BoolBitmapSprite::Prepare ( )
inlinevirtual

Implements Bitmap< bool >.

◆ SizeX()

int BoolBitmapSprite::SizeX ( ) const
inlinevirtual

Implements Bitmap< bool >.

◆ SizeY()

int BoolBitmapSprite::SizeY ( ) const
inlinevirtual

Implements Bitmap< bool >.


The documentation for this class was generated from the following file: