GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
BorderBitmap Class Reference

#include <Graph.hh>

Inheritance diagram for BorderBitmap:
Collaboration diagram for BorderBitmap:

Public Member Functions

 BorderBitmap (Bitmap< Color > &next, Color left, Color right, Color top, Color bottom, int left_border, int right_border, int top_border, int bottom_border)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int SizeX () const
virtual int SizeY () const
virtual Color Map (int x, int y) const
Public Member Functions inherited from Bitmap< Color >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ BorderBitmap()

BorderBitmap::BorderBitmap ( Bitmap< Color > & next,
Color left,
Color right,
Color top,
Color bottom,
int left_border,
int right_border,
int top_border,
int bottom_border )
inline

Member Function Documentation

◆ Collect()

void BorderBitmap::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void BorderBitmap::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

virtual Color BorderBitmap::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

void BorderBitmap::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

◆ SizeX()

virtual int BorderBitmap::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

Here is the caller graph for this function:

◆ SizeY()

virtual int BorderBitmap::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.

Here is the caller graph for this function:

The documentation for this class was generated from the following file: