GameApi 28
Library used by GameApi Builder tool
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BorderBitmap2< T > Class Template Reference

#include <Graph.hh>

Inheritance diagram for BorderBitmap2< T >:
Collaboration diagram for BorderBitmap2< T >:

Public Member Functions

 BorderBitmap2 (float width, ContinuousBitmap< T > &c)
void Prepare ()
virtual float SizeX () const
virtual float SizeY () const
virtual bool Map (int x, int y) const
Public Member Functions inherited from ContinuousBitmap< bool >
virtual bool Map (float x, float y) const=0
virtual bool ReadyToPrepare () const
virtual ~ContinuousBitmap ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ BorderBitmap2()

template<class T>
BorderBitmap2< T >::BorderBitmap2 ( float width,
ContinuousBitmap< T > & c )
inline

Member Function Documentation

◆ Map()

template<class T>
virtual bool BorderBitmap2< T >::Map ( int x,
int y ) const
inlinevirtual

◆ Prepare()

template<class T>
void BorderBitmap2< T >::Prepare ( )
inlinevirtual

◆ SizeX()

template<class T>
virtual float BorderBitmap2< T >::SizeX ( ) const
inlinevirtual

◆ SizeY()

template<class T>
virtual float BorderBitmap2< T >::SizeY ( ) const
inlinevirtual

The documentation for this class was generated from the following file: